Maya for Beginners: Complete Guide to 3D Animation in Maya
You can do your own 3D animations in Autodesk Maya!
Learn everything you need to know to get started – taught by a Hollywood professional!
As the industry standard 3D animation software, learning Autodesk Maya is a great skill to help you land a job in the film, music and gaming industry. In this course, you’ll learn how to create your entire animation from scratch.
What will you learn?
-
Getting started with Maya and understanding the interface
-
Modeling your own objects and scenes
-
Shading your objects
-
Creating proper UVs
-
Texturing your objects
-
Lighting your scene and creating shadows
-
Rendering your project
-
Rigging characters to prepare for animations
-
Animating with keyframes
-
Motion graphics animation (MASH) toolkit
-
Simulating dynamic effects like cloth and smoke
-
Putting together an entire scene
Learn by doing real world projects!
Throughout this entire course, you’ll be working on a Dia de Los Muertos inspired scene with a complete animated skeleton. By the end of the course, you’ll truly be inspired by your own skills, and confident in using Autodesk Maya.
What do you get when you enroll?
-
25+ hours of easy-to-follow tutorials
-
Bonus animation demonstrations
-
Downloadable project files for every step of the course
-
Premium support to help you as you take the course
Why learn from us?
Lucas Ridley is a professional 3D animator who has worked on Hollywood films such as Steven Spielberg’s Ready Player One. His students love him, and we’re sure you’re going to enjoy this class.
Lucas breaks down the most complicated steps of animating in Autodesk Maya, so that you can easily start animating on your own!
Phil Ebiner is the founder of Video School Online, and has taught over one million students around the world with our top-rated courses. We only partner with the best instructors, so you’ll know that you’re getting a great course with this one!
Our 30-day 100% money-back guarantee!
We want you to be happy. If there’s any reason you aren’t enjoying the course, and getting what you expected, we’ll refund your money.
We can’t wait to see you in the course!
Cheers,
Phil + Lucas
-
1Course Introduction | Maya Animation Course
Welcome to this 3D animation course using Autodesk Maya!
-
2How to Download a Free Trial of Maya | Maya Animation Course
We'll be using the 2018 version of Autodesk Maya in this course. To follow along and use the project files, you'll need to use the 2018 version (or newer - if you're watching this course in the future).
You can download a free trial version of Maya for 30-days on Autodesk's website. Google: Autodesk Maya Free Trial (Udemy won't let me create a link in this description unfortunately.)
If you're enrolled at a school then you're eligible for a free 1-year student copy of Maya!
I recommend purchasing the new offer from Autodesk for an Indie License. It's a fraction of the old cost and it's a full version of Maya.
*Note Maya LT is a limited/light version of Maya that does not have all the features of Maya. We use Maya in this course, not Maya LT.
-
3Download Course Files & Free Maya Trial | Maya Animation Course
-
4Tips to Improve Your Course Taking Experience | Maya Animation Course
-
5Free Career Webinar + Free Rig | Maya Animation Course
-
9Intro to 3D Modeling | Maya Animation Course
-
10Ghostbuster Trap | Maya Animation Course
-
11Insert Edge, Extrude, and Append | Maya Animation Course
-
12Update: Common Mistakes | Maya Animation Course
This video is an update to the course, after answering over a thousand questions and seeing the same mistakes pop up over and over. So review this video and then check your model for these mistakes before continuing and look out for them as you progress.
-
13Bevel & Normals | Maya Animation Course
-
14Booleans | Maya Animation Course
-
15Knob Motion Path | Maya Animation Course
-
16Front, Merge Vertices | Maya Animation Course
-
17Front, Doors | Maya Animation Course
-
18Cord | Maya Animation Course
-
19Maya 2022: Cord [Sweep Mesh] | Maya Animation Course
-
20Topology - Lineflow | Maya Animation Course
-
21Topology - Reducing Even Numbers | Maya Animation Course
-
22Topology - Reducing Odd Numbers | Maya Animation Course
-
23"Bones" - Imageplane Setup | Maya Animation Course
-
24"Bones" - Box vs. Edge Modeling | Maya Animation Course
-
25"Bones" - Make Live Tool | Maya Animation Course
-
26"Bones" - Sculpting | Maya Animation Course
-
27"Bones" - Eye Socket Edge Loops | Maya Animation Course
-
28"Bones" - Eye Attach | Maya Animation Course
-
29Update 2022: Quad Draw Tool in Retopology Workflow | Maya Animation Course
-
30"Bones" - Nose | Maya Animation Course
-
31"Bones" - Cleaning Topology | Maya Animation Course
-
32Update: Retopo and Remesh tools | Maya Animation Course
-
33"Bones" - Mirroring Head | Maya Animation Course
-
34Update: Mirror Tool | Maya Animation Course
-
35"Bones" - Lattice Deformer | Maya Animation Course
-
36"Bones" - Spine Wire Deformer | Maya Animation Course
-
37"Bones" - Ribs Bend Deformer | Maya Animation Course
-
38"Bones" - Sternum | Maya Animation Course
-
39"Bones" - Right Side Body | Maya Animation Course
-
40"Bones" - Mirror | Maya Animation Course
-
41Look Development Introduction | Maya Animation Course
-
42UVs Intro & Planar Projection | Maya Animation Course
-
43UVs - Merge Borders & Cylindrical Projection | Maya Animation Course
-
44UVs - Straighten and Transfer | Maya Animation Course
-
45UVs - Final Ghostbuster Trap | Maya Animation Course
-
46UVs - "Bones" Head | Maya Animation Course
-
47UVs - "Bones" Body | Maya Animation Course
-
48Intro to Shaders | Maya Animation Course
-
49Lighting Shaders | Maya Animation Course
-
50Photographic Textures | Maya Animation Course
-
51Procedural Textures | Maya Animation Course
-
52Scene Adjustments | Maya Animation Course
-
53Update: Reconnect Lost Texture Files Path | Maya Animation Course
-
54Hypershade Intro and Fractals | Maya Animation Course
-
55Brushed Metal and Bump Maps | Maya Animation Course
-
56OBJ File Format & Fix "Bones" | Maya Animation Course
-
57"Bones" 3D Paint Tool | Maya Animation Course
-
58Mix Rust Shader | Maya Animation Course
-
59GB Trap Finishing Touches | Maya Animation Course
-
60Fog Lighting | Maya Animation Course
-
61"Bones" Displacement Map | Maya Animation Course
-
62"Bones" Glass Material | Maya Animation Course
-
63"Bones" Lights | Maya Animation Course
-
64"Bones" Render Sequence | Maya Animation Course
-
65Rigging Intro | Maya Animation Course
-
66Rigging QuickRig | Maya Animation Course
-
67Prop Rigging Parent Costraint | Maya Animation Course
-
68Prop Rigging Pivot Control | Maya Animation Course
-
69IK vs. FK | Maya Animation Course
-
70"Bones" QuickRig Skeleton | Maya Animation Course
-
71"Bones" Hands | Maya Animation Course
-
72"Bones" Joint Orientation | Maya Animation Course
-
73"Bones" Rotate Order | Maya Animation Course
-
74"Bones" Recreate Limbs | Maya Animation Course
-
75"Bones" Pole Vectors | Maya Animation Course
-
76"Bones" Hand Controls | Maya Animation Course
-
77"Bones" Reverse Foot Rig | Maya Animation Course
-
78"Bones" Foot Roll SDK | Maya Animation Course
-
79"Bones" Independent Toe | Maya Animation Course
-
80"Bones" Organize and Scale | Maya Animation Course
-
81"Bones" COG and Hips | Maya Animation Course
-
82"Bones" Spine Controls | Maya Animation Course
-
83"Bones" Shoulder and Fingers | Maya Animation Course
-
84"Bones" Hands To Shoulders | Maya Animation Course
-
85"Bones" Hand Spaces | Maya Animation Course
-
86"Bones" Head Spaces | Maya Animation Course
-
87"Bones" Skinning The Feet | Maya Animation Course
-
88"Bones" Moving Joints Fix | Maya Animation Course
-
89"Bones" Skinning Spine Weights | Maya Animation Course
-
90Pose Space Deformation | Maya Animation Course
-
91"Bones" Skin Body | Maya Animation Course
-
92Fix Forearm Twist | Maya Animation Course
-
93"Bones" Head Blendshapes | Maya Animation Course
-
94"Bones" Clean Up | Maya Animation Course